Medical professionals are looking to Virtual Reality to either train future doctors or as treatment for a number of different psychological conditions, including people suffering with bipolar disorder. Researchers at the Institute of Psychiatry, Psychology & Neuroscience at King’s College London and King’s College Hospital are looking at how virtual reality video game technology could be used to help those with mental health issues learn to deal with the disorder in a safe environment alongside traditional treatments like psychotherapy and medication.
The researchers are using Oculus Rift head-mounted displays (HMD) with various different types of software to trigger emotional responses, as the immersive aspect of virtual reality has the same effect as real life, creating anxiety, joy and other emotions.
Why it’s hot:
Virtual Reality has been tested in medical illnesses when Second Life was used as a tool for cancer caregivers and patients and we are currently advertising on non-endemic gaming sites like Wild Tangent which attracts a sizable portion of BPD patients from different levels of the funnel. If virtual reality treatment for BPD is successfully implemented, I think it might be adopted or atleast tested by people on an individual level as well and would open more advertising opportunities for our clients.