Furrion, a company that normally makes high-end appliances, created a mech called Prosthesis to start a new kind of racing league.
“The Prosthesis is an exoskeleton that weighs 8,000 pounds, has a top speed of 20 mph, and the company says the battery can power the mech for an hour. This isn’t a robot. It’s an exoskeleton that requires a driver.”
Such hype! So what do the people of YouTube think?
Good points. It seems like it really wouldn’t be that exciting to watch people race in slow moving machines that are all built the same way. I looked around a bit and found this video that shows how it’s controlled. Seems like there would be some skill required to actually get it to move the right way.
So yeah, I guess it could be exciting to watch people struggle to control this heavy slow machine. It doesn’t say when the first race will be but I’ll for sure tune in for it.
There are a lot of great Sketch plugins but this is the first one I’ve seen that let’s you animate right in Sketch. Currently, to make animated prototypes you’d have to make wireframes in Sketch and then import them into Principle or a similar program to animate them.
It’s only available for pre-order at the moment but should be releasing in about 11 days.
Why it’s hot:
Awesome plugin to streamline the wireframing to prototype workflow
Invision Studios is also releasing later this month too, it’ll be a good month for new prototyping software!
Petlandia is a service that allows users to edit an avatar to look like their pet and then puts them into a story book. I went through it with my cat, Miso.
Miso, for reference.
I started off by editing an avatar to make it like Miso. Colors and pattern seem to be the major customizable features.
Then I entered details about him and his owners (me and my girlfriend Meg).
And that was it! I had a book all about my kitty.
There’s about 30 pages in the book that I could purchase it for $30.
BUT WAIT! THERE’S MORE!
I browsed their site about after purchasing the book as a Christmas present to my cat (I hope he likes it!) and found that they have an app where you can make stickers for your pets to send in chats. …I had to try it.
I downloaded the app from the App Store.
There’s no logging in, so I had to make Miso’s avatar again. Look at him with his cute lil face!
I sent a sticker to Meg on Facebook, but she reminded me that we have two cats and I can’t play favorites.
So back to the app which allows you to create multiple pets to make some Allister stickers.
As part of a skit for the Late Late Show, the cast of Thor put on a high-school play version of the movie at a theater to a surprised audience.
Why it’s hot:
Hilarious marketing stunt for a movie
Disrupting the movie industry with 4D movies
P.S. The team at Looking Glass Factor wants to thank everyone that came by to check out the demo they showed us on Tuesday. We’re all invited to the launch party on Tuesday in Greenpoint which sounds like it has a bunch of other fun things to play with. RSVP on Facebook here: https://www.facebook.com/events/1548171508552285/
The Lamborghini Terzo Millennio concept was created from a collaboration between Lamborghini and MIT. They wanted to envision a supercar not from the next generation, but the generation after that. It focuses on:
The Terzo uses super-capacitors, which can accept and deliver charge faster than batteries can instead of traditional storage batteries.
Lamborghini and MIT are researching using the car’s carbon fiber body as an energy storage medium, turning the whole body into a battery.
That technology can also be used to monitor the car’s carbon fiber structure.
For example, if small cracks develop, the charge may move through the body differently, which can kick-start a “self-repairing” process in order to prevent the cracks from growing.
In terms of propulsion, it packs four electric motors, one in each wheel, which permits more freedom in design by hiding all the motor-related stuff in the wheel wells.
Looks like a Lamborghini, but with the removal of a traditional drivetrain, the cabin is pushed forward a great deal and air channels are everywhere to help keep the car as planted as possible.
Automation is shown off as something to help the owner become a better driver instead of a solution.
It could be capable of taking a driver around a track to display the best driving line, so that drivers can enhance their own abilities without an actual coach sitting in the car with them.
This past weekend I went to the PlaycraftingNYC indie game expo and saw a bunch of aweosme innovative games and tech. The one that stood out to me the most is the HoloPlayer One by Looking Glass Factory. It’s a three-dimensional interface that allows multiple people to interact with holograms with full-color, fully dynamic floating 3D worlds/objects with a touch of their fingers.
The 3D worlds are visible from a range in front of the device, so multiple people can view the world without the use of VR glasses.
The interface detects touch in a three-dimensional way, so you can create 3D objects by just touching the air inside the hologram.
I got to sculpt a 3D object the same way you would with clay, move lighting around a 3D world, and even use a sword to slice up fruit in a 3D version of Fruit Ninja.
The team is based in Greenpoint and said we can come by anytime to check it out or have them come in to give us a demo of it. They have a free Unity3D SDK that developers can use to create experiences for the HoloPlayer One. The device is set to launch at the end of November.
One of Adobe’s newest project involves giving users a 360 interface to edit 3D sounds. Instead of needing to figure out the exact panning, echoing, delays, etc to fake a 3D sounds, this project lets sound designers see and move their audio files in 3D space. This is pretty similar to what I’m used to doing already in 3D games with Unity, but it’s great to see it available for 360 sound design in general.
Why it’s Hot:
Innovative way to deal with an interface issue
Allows sound designers an easy way to create 360 sounds
It’s just a prototype for now, but may be making into into an Adobe product in the future.
Oculus’ Connect 4 VR conference held place recently and Facebook announced some awesome stuff. I’ll be focusing on the two that stood out for me, but you can see some others on this article.
First one that caught my attention was the Oculus Dash, Facebook’s new user interface that let’s users customize their VR Home space with the goal of replacing traditional computer monitors in a very Minority Report-style way.
Users can easily open apps and move windows in the 3D space around them. Dash will let users open desktop apps like Facebook, Messenger, YouTube, Spotify, and Chrome.
The next that that caught my attention was Facebook’s new 3D posts in the newsfeed. It will allow users and brands to post interactive 3D models right in their newsfeed. These can be simple 3D objects that users can rotate around and zoom in on, or more interactive. For example, the demo below shows how users can open a 3D car door.
Nowadays everyone is on their mobile devices connecting over digital social networks. Experience tube, by Meow Wolf (amazing place btw check out the other stuff they do), allows users to connect one on one with no distractions IRL.
With the release of iOS 11 came ARKit and a bunch of cool new apps that use the augmented reality technology. This week I saw two that caught my eye for similar reasons.
First is Placenote which allows its users to design interfaces for physical spaces in augmented reality. You could use Placenote to “leave instructions for your airbnb guest, help friends find your apartment, even create and share an interactive museum tour.”
Second is Holo with ARKit, an app that allows users to place 3D objects into their videos/photos.
Why it’s Hot:
Holo with ARKit is an awesome use case to show how ARKit can be used to personalize videos. It could easily be adopted by SnapChat or a similar social network
Placenotes allows users to create experiences in a new medium. Airbnb recently added the guidebook feature to their app which allowed hosts to add a step by step guide for how to reach the apartment/find keys/get in through photos and copy. This would be a great new feature for them to use for hosts to leave notes for guests in AR.
Placenotes could be used at events or shops to give guests information in a unique way.
Both of these products are early ARKit examples. Can’t wait to see what could come next with the type of tech!
An artist created an AR app that displays visualizations for sounds in a 3D space. It remembers the space the device was in when a sound is recorded, creates a visual for it, and plays the chunk of audio for the visualization closest to the user. So, users can “scrub” through audio in AR.
Move aside reality shows, its time for Virtual Reality shows. A new show on Facebook’s new updated video platform came out that puts two strangers together on a virtual date. The people are first 3D scanned and then are placed in a room together wearing a motion capture suit and Vive. They see the other person’s avatar in the virtual world around them. The scans aren’t always the best and the motion capture is hilariously bad, but it kind of adds to the whole thing and allows the soon-to-be couples to easily make jokes about what’s going on around them. The then go on different virtual dates; painting a 3D dream house together, going to space and changing into aliens, or surviving a zombie attack for examples. Afterwards the participants are interviewed and all of them have said the VR aspects of the date helped take a lot of the tension off and allowed them to easily connect without even being able to fully see each other yet and they’ve all chosen to go on a second date so far!
Example of the new weekly shows on Facebook’s video platform
Great use of VR technology
Shows how people feel more comfortable in a virtual world when interacting with someone new
This inspired me to take my girlfriend on a VR date for our anniversary last weekend to Jump Into the Light. It’s a VR arcade in LES that has a ton of great games set up (no multiplayer ones sadly). But we did enjoy giving each other hints when trying to escape Rick’s garage as a Morty clone and help each other fight robots in Space Pirate Training. I definitely recommend going and checking it out!
The Void is known for making “Hyper-Reality” experiences, much more involved than your standard VR experience. The Ghostbusters experience they have in NYC (Which i still haven’t gone to but totes want to if anyone wants to make the field trip) involves users actually physically walking around a plywood maze while wearing HTC Vives, haptic feedback vests, and unique controllers to fully immerse users in the experience. They also have environmental effects like changes in temperature, fans to simulate windy areas, furniture and other props for users to touch and feel like what they see in VR is really there in front of them.
Ghostbusters VR Experience for Reference:
Why It’s Hot:
The Void was a startup not that long ago with big dreams that seemed impossible, now they have 4 successful location-based VR experiences in 4 major cities and opening a new one at the holy grail of experiences, Disney.
They seem to be the leaders now in this Location-Based VR experiences.
Great reference when create completely immersive VR experiences for users.
A game studio, Trixi Studios, posted a music video made with AR.
The studio used Apple’s new ARKit technology to create the music video. ARKit is a tool that allows developers to create AR mobile apps like this one more easily. It will be officially releasing in September and be supported on iOS 11 devices.
Why it’s Hot:
Great execution of AR technology
Currently a big hype around AR mobile apps with the release of ARKit coming up
Come Out & Play is an annual festival of street games that turns New York City & San Francisco into a giant playground. They provide a forum for new types of public games and play by bringing together players eager to interact with the world around them and designers producing innovative new games and experiences.
Over the years, thousands of players have gathered to play dozens of city-wide games. Players raced through the night in a city-wide game of zombie tag. Friends faced off in life-sized Pong using only their ears to “hear” the ball. (Papier-mache) pigeons were pummeled with wiffleball bats. Bicyclists armed with spray chalk and stencils competed to claim and build bike lanes. Strangers worked together to build and race blindly through labyrinths as part of a ancient lost sport. Payphones produced points, and Tompkins Square Park became a putt-putt course.
I’ve attended the festival twice. One of my favorite games, Spaghetti Standoff, involves players protecting a piece of uncooked spaghetti while trying to break their opponents’. Another was a real life version of Angry Birds where players used a giant sling shot and stuffed angry birds to knock down stuffed pigs in cardboard/plastic castles. The game where you had to put Sorry pieces on a spinning vinyl record was so stressful. There’s something magical about playing a game with or against other people in person that is just impossible to accomplish over a digital space.
Why it’s Hot:
It’s interesting to see the different challenges and solutions game designers have when designing games for an outdoor space instead of digital
Google released Blocks, a VR application that allows users to create 3D assets while immersed in a VR environment themselves.
“Blocks lets you easily create 3D objects in virtual reality, no matter your modeling experience. Using six simple tools, you can bring your applications to life, create a volumetric masterpiece, or simply let your imagination run wild.
Get inspired by others’ creations or publish your own to inspire the world around you. No matter your modeling experience, you’ll create beautiful 3D objects in no time.”
Tapjoy (one of the largest mobile gaming advertising networks) released a report this week showing how mobile gamers interact and think about mobile ads that appear in gaming apps. The findings aren’t that surprising but a good reminder of best practices when working in this medium/with this audience.
Consumers prefer rewarded video ads over interstitial by a 4-to-1 margin
More than half of users are “very likely” to engage with rewarded ads
More than half of US consumers prefer freemium apps with rewarded ads over paid apps or traditional ad-supported apps
Watching videos is a consumer’s favorite way to earn in-app rewards, preferred by at least 6X over any other type of rewarded advertising offer
Humorous videos are the best way to get attention; ads featuring Sex Appeal or Famous Celebrities are among the worst ways
Ads for Movies & Entertainment are the most popular category, followed by ads for Food & Restaurants, Retailers, Fitness & Healthcare, and Local Services, respectively
Play NYC, New York City’s first dedicated gaming convention, will be taking place in August. If you want to see some great local indie games and how they integrate reward ads in different innovative ways definitely come grab a ticket. There’s a lot of interesting gamification growth hacking to be learned! +I might have a booth for a game or two that I’ve been working on 😉
Everything is a game that launched recently that successfully creates an interactive sandbox experience that lets players explore and find meaning in their actions.
The game allows users to take control of a random… thing. They can move around, scale, multiple, and dance. Once they want to be something else, they easily just point a cursor at it and now can control the new thing. They can grow up to the size of the entire universe, or become as small as atoms and particles. As they explore, clips from an Alan Watts speech play explaining the spiritual connection between all things in the universe.
“An extravagantly successful project… it is the rare game that may push you to want to lead a better life.” – Washington Post
They did have a bit of a backlash when they went on sale and Steam users got this notification 🙂
Why it’s Hot:
The developers really nailed down the UX/Game Design of allowing the player to explore and change the world with very few limitations (compared to No Man’s Sky which has many negative reviews)
Games that try to have more meaning generally aren’t as successful as this game has become
Why it’s hot: Our designers will soon be replaced by robots.
ALSO! TechDay, an expo of 600-ish disruptive NYC startups, is on Tuesday at Pier 84 from 10am to 5pm. It’s free but you have to register on the site first! A few of us will be going be going around 3pm if you want to join then or go on your own earlier in the day. It’ll be a good source for some local hotsauce 😉
The travel agency H.I.S. Co. opened the Henn na Hotel this week near the Tokyo Disney Resort in Urayasu. The name comes from a play on the Japanese word for strange, and the hotel certainly doesn’t disappoint in that respect.
The Urayasu hotel is not the first robot dinosaur establishment to open in Japan, however. The same company opened a similar hotel in Sasebo, Nagasaki, in 2015. The original hotel was recognized as the first “robot-staffed” hotel in the world by Guinness World Records. A third hotel is planned to be opened in central Japan this summer.
You can watch a BBC review of their first hotel here:
Their new hotel features a robotic aquarium along with some more dinos:
X-Box One had an update recently where users can remap the buttons from one controller to be played on two controllers. This allows players that are new to gaming to join more experienced ones playing games. This Extra Credits video explains the feature and its perks.
Why it’s Hot:
Audience of people that like to watch games but not play, this gives them a great way to get a taste of the interactive aspects of the products
A family mode could be easily added into games so parents can play with their kids
Game industry has a big issue with accessibility, this allows people that can’t play a game on one controller remap them to something that works for them
No extra work for game developers, feature is right on X-Box and works across all games
Could add a whole new genre of Let’s Play channels or e-sports. For example, a competition where 2 people control 1 character in a game