Sesame Workshop and IBM announced last year that they would work together on a line of cognitive apps, games, and educational toys. The first in that line of apps just completed its first pilot trial, introducing the app to 150 students in Georgia’s Gwinnett County Public Schools. The app incorporates a lot of the learnings on early child education at Sesame Workshop and is powered by IBM’s Watson, with it all dressed up with Sesame Street characters.
The app was tested in live classrooms on tablets, and educational videos and word games were used to enhance each student’s vocabulary. Teachers and parents could monitor each student’s development in real time and adjust lessons for each child based on need. The AI also personalized the app for each child using adaptive assessments.
The first large-scale test was a big success over its two-week run. Students acquired new vocabulary as a result of the app, which translated to real world – students called spiders “arachnid” and began recognizing “camouflaged” animals when in an out-of-app discussion.